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‘I feel like I’m grieving’: staff on the devastating fallout of widespread layoffs at Xbox

Last month, Microsoft’s gaming division told its workforce it was cutting 3,200 jobs, which some say will have big ramifications for game development – as well as taking a huge personal toll

On the morning of 6 July, an email went out from Asha Sharma, the chief executive of Xbox, to all of the division’s employees around the world. Under the headline “Resetting Xbox”, it announced the most significant restructuring in the history of Microsoft’s console business: 3,200 staff would be laid off throughout the financial year to 2027, and 1,600 of those roles would be eliminated immediately.

An hour later, at studios throughout company, the Teams meeting invites started arriving. “It was a virtual call with our studio manager,” says Anne Barrett, who was laid off from Bethesda Game Studios Austin. “All of our cameras and microphones were turned off so we weren’t able to say anything or react to anything. We were just brought in, told the news and it was like: ‘You guys are going to lose access to your Slack channel.’ So you saw a flurry of goodbye messages before everything was just shut off.”

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© Photograph: Emilio González/Communications Workers of America

© Photograph: Emilio González/Communications Workers of America

© Photograph: Emilio González/Communications Workers of America

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The Witcher 3: Songs of the Past – Geralt of Rivia returns after a decade in the sun

Before The Witcher 4 arrives in 2028, CD Projekt Red is returning us to the world of The Witcher 3 for one last foray. Looks like wind’s still howlin’

The game that graced us with Bathtub Geralt, The Witcher 3: Wild Hunt, arrived more than a decade ago. So it was a touch surprising this summer when developers CD Projekt Red announced a new expansion to the venerable adventure, titled Songs of the Past, for next year. It will release alongside a full remaster of the original game, which will be free for anyone who bought it back in 2015. (The studio is also working on a sequel, The Witcher 4, but that’s not due until 2028.)

As it turns out, this is all possible thanks to a partnership with Fool’s Theory, a studio founded by CD Projekt Red veterans, which took on the brunt of the development work. “We’ve had this story in a drawer for many years,” explains Marcin Blacha, VP story director at CD Projekt Red. “Of course, we moved on to Cyberpunk 2077 and now The Witcher 4, as well as our other projects. But because we knew The Witcher 4 would take time, we saw a gap in our release calendar where Songs of the Past could go. Thankfully, we were able to find the right partner to help execute it.”

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© Photograph: CD Projekt Red

© Photograph: CD Projekt Red

© Photograph: CD Projekt Red

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