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‘I feel like I’m grieving’: staff on the devastating fallout of widespread layoffs at Xbox

Last month, Microsoft’s gaming division told its workforce it was cutting 3,200 jobs, which some say will have big ramifications for game development – as well as taking a huge personal toll

On the morning of 6 July, an email went out from Asha Sharma, the chief executive of Xbox, to all of the division’s employees around the world. Under the headline “Resetting Xbox”, it announced the most significant restructuring in the history of Microsoft’s console business: 3,200 staff would be laid off throughout the financial year to 2027, and 1,600 of those roles would be eliminated immediately.

An hour later, at studios throughout company, the Teams meeting invites started arriving. “It was a virtual call with our studio manager,” says Anne Barrett, who was laid off from Bethesda Game Studios Austin. “All of our cameras and microphones were turned off so we weren’t able to say anything or react to anything. We were just brought in, told the news and it was like: ‘You guys are going to lose access to your Slack channel.’ So you saw a flurry of goodbye messages before everything was just shut off.”

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© Photograph: Emilio González/Communications Workers of America

© Photograph: Emilio González/Communications Workers of America

© Photograph: Emilio González/Communications Workers of America

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Как Mojang кинула свою же игру?

Здравствуйте! Игра Minecraft появилась ещё в далеком 2009 году, и по сей день как многие знают популярна. Единственное, Minecraft офицально был доступен лишь на ПК. И разумеется, студия Mojang делала порты и на другие устройства, будь то консоли или телефоны. Сегодня, в этой статье пойдёт речь как раз про порты этой игры и разберёмся, как Mojang целенаправленно готовилась их заменить.

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